Lag en emulador y genymotion al cerrar / iniciar nuevas actividades (eglSurfaceAttrib no implementado)

Por ejemplo, cuando cierro la aplicación de mensajería de stock lo obtengo en los registros (mientras ejecuta el emulador HAXM):

12-02 21:05:48.950 1304-1336/system_process I/ActivityManager﹕ START u0 {act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=com.android.launcher/com.android.launcher2.Launcher} from uid 1000 on display 0 12-02 21:05:48.960 948-1684/? E/gralloc_goldfish﹕ gralloc_alloc: Mismatched usage flags: 576 x 576, usage 333 12-02 21:05:48.960 948-1684/? W/GraphicBufferAllocator﹕ alloc(576, 576, 1, 00000333, ...) failed -22 (Invalid argument) 12-02 21:05:48.960 948-1684/? E/﹕ GraphicBufferAlloc::createGraphicBuffer(w=576, h=576) failed (Invalid argument), handle=0x0 12-02 21:05:48.960 1304-1336/system_process E/BufferQueueProducer﹕ [ScreenshotClient] dequeueBuffer: createGraphicBuffer failed 12-02 21:05:48.960 1304-1336/system_process W/WindowManager﹕ Screenshot failure taking screenshot for (1080x1920) to layer 21015 12-02 21:05:48.960 1304-1336/system_process E/ActivityManager﹕ Invalid thumbnail dimensions: 576x576 12-02 21:05:49.010 1629-1748/com.android.launcher W/EGL_emulation﹕ eglSurfaceAttrib not implemented 12-02 21:05:49.010 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Failed to set EGL_SWAP_BEHAVIOR on surface 0x7fc24ca8c800, error=EGL_SUCCESS 12-02 21:05:49.870 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer... 12-02 21:05:49.870 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer... 12-02 21:05:49.870 1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer... 

¿Tienen ustedes alguna idea de cómo arreglar eso?

PC: Windows 8.1 64 bits, 9800GT, i5 3570, 16 GB de RAM

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