¿Crea firma en la imagen de Android?

Estoy haciendo una aplicación para crear la firma en la imagen del archivo. Aquí, voy a cargar el archivo de imagen de la tarjeta de memoria a la aplicación y el uso de pintura de lienzo puede crear una firma a mano a través del sorteo.

El problema aquí es los requisitos de la aplicación para que los clientes firmen en una ubicación específica. Mi código permite a los clientes iniciar sesión en cualquier lugar que el cliente desee, como pintar en las ventanas. Ahora, quiero estar firmado en un área específica sólo … Ayúdame …

Este mi codigo

Main.java

public class Longvan extends Activity implements OnClickListener, OnTouchListener { ImageView choosenImageView; Button choosePicture; Button savePicture; Bitmap bmp; Bitmap alteredBitmap; Canvas canvas; Paint paint; Matrix matrix; float downx = 0; float downy = 0; float upx = 0; float upy = 0; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_longvan); int currentOrientation = getResources().getConfiguration().orientation; if (currentOrientation == Configuration.ORIENTATION_LANDSCAPE) { setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); } else { setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); } choosenImageView = (ImageView) this.findViewById(R.id.ChoosenImageView); choosePicture = (Button) this.findViewById(R.id.ChoosePictureButton); savePicture = (Button) this.findViewById(R.id.SavePictureButton); savePicture.setOnClickListener(this); choosePicture.setOnClickListener(this); choosenImageView.setOnTouchListener(this); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_longvan, menu); return true; } @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub int action = event.getAction(); switch (action) { case MotionEvent.ACTION_DOWN: downx = event.getX(); downy = event.getY(); break; case MotionEvent.ACTION_MOVE: upx = event.getX(); upy = event.getY(); canvas.drawLine(downx, downy, upx, upy, paint); choosenImageView.invalidate(); downx = upx; downy = upy; break; case MotionEvent.ACTION_UP: upx = event.getX(); upy = event.getY(); canvas.drawLine(downx, downy, upx, upy, paint); choosenImageView.invalidate(); break; case MotionEvent.ACTION_CANCEL: break; default: break; } return true; } @Override public void onClick(View v) { // TODO Auto-generated method stub if (v == choosePicture) { Intent choosePictureIntent = new Intent( Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI); startActivityForResult(choosePictureIntent, 0); } else if (v == savePicture) { if (alteredBitmap != null) { ContentValues contentValues = new ContentValues(3); contentValues.put(Media.DISPLAY_NAME, "Draw On Me"); Uri imageFileUri = getContentResolver().insert(Media.EXTERNAL_CONTENT_URI, contentValues); try { OutputStream imageFileOS = getContentResolver().openOutputStream(imageFileUri); alteredBitmap.compress(CompressFormat.JPEG, 90, imageFileOS); Toast t = Toast.makeText(this, "Thank you! Image Saved!", Toast.LENGTH_LONG); t.show(); } catch (Exception e) { Log.v("EXCEPTION", e.getMessage()); } } } } protected void onActivityResult(int requestCode, int resultCode, Intent intent) { super.onActivityResult(requestCode, resultCode, intent); if (resultCode == RESULT_OK) { Uri imageFileUri = intent.getData(); try { BitmapFactory.Options bmpFactoryOptions = new BitmapFactory.Options(); bmpFactoryOptions.inJustDecodeBounds = true; bmp = BitmapFactory.decodeStream(getContentResolver().openInputStream( imageFileUri), null, bmpFactoryOptions); bmpFactoryOptions.inJustDecodeBounds = false; bmp = BitmapFactory.decodeStream(getContentResolver().openInputStream( imageFileUri), null, bmpFactoryOptions); alteredBitmap = Bitmap.createBitmap(bmp.getWidth(),bmp.getHeight(),bmp.getConfig()); canvas = new Canvas(alteredBitmap); paint = new Paint(); paint.setColor(Color.BLUE); paint.setStrokeWidth(2); matrix = new Matrix(); canvas.drawBitmap(bmp, matrix, paint); choosenImageView.setImageBitmap(alteredBitmap); choosenImageView.setOnTouchListener(this); } catch (Exception e) { Log.v("ERROR", e.toString()); } } } } 

¿Qué tal una vista específica para la introducción de firmas? Algo como esto: https://github.com/CoatedMoose/CustomViews/tree/master/library/src/com/coatedmoose/customviews

A continuación, agregue este setter para el mapa de bits:

 public void setImage(Bitmap bitmap) { this.mBitmap = bitmap; this.invalidate(); } 

O, si no desea que el mapa de bits aplicado como parte de su signatureview (utilizarlo como fondo, y no como lienzo), reemplace el método onDraw con esto:

 @Override protected void onDraw(Canvas canvas) { canvas.drawColor(Color.TRANSPARENT); canvas.drawBitmap(mBitmap, 0, 0, mPaint); canvas.drawPath(mPath, mPaint); } 

Y luego utilice mSignatureView.setBackgroundResource(R.drawable.background);

Editar:

Basta con crear una clase con el código de coatedMoose, y utilizarlo en su diseño XML:

 <com.example.myapp.gui.views.SignatureView android:id="@+id/signature" android:layout_width="match_parent" android:layout_height="80dp"/> 

En algún lugar de su código, o incluso como un atributo XML, puede establecer el fondo.

Editar: signatureView clase:

  package me.other; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Path; import android.os.SystemClock; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; /** * A simple view to capture a path traced onto the screen. Initially intended to be used to captures signatures. * * @author Andrew Crichton * @version 0.1 */ public class SignatureView extends View { @SuppressWarnings("unused") private Path mPath; private Paint mPaint; private Paint bgPaint = new Paint(Color.TRANSPARENT); private Bitmap mBitmap; private Canvas mCanvas; private float curX, curY; private static final int TOUCH_TOLERANCE = 4; private static final int STROKE_WIDTH = 4; public SignatureView(Context context) { super(context); init(); } public SignatureView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public SignatureView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(); } private void init() { setFocusable(true); mPath = new Path(); mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mPaint.setColor(Color.WHITE); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeWidth(STROKE_WIDTH); } public void setSigColor(int color) { mPaint.setColor(color); } public void setSigColor(int a, int red, int green, int blue) { mPaint.setARGB(a, red, green, blue); } public boolean clearSignature() { if (mBitmap != null) createFakeMotionEvents(); if (mCanvas != null) { mCanvas.drawColor(Color.TRANSPARENT); mCanvas.drawPaint(bgPaint); mPath.reset(); invalidate(); } else { return false; } return true; } public Bitmap getImage() { return this.mBitmap; } public void setImage(Bitmap bitmap) { this.mBitmap = bitmap; this.invalidate(); } @Override protected void onSizeChanged(int width, int height, int oldWidth, int oldHeight) { int bitmapWidth = mBitmap != null ? mBitmap.getWidth() : 0; int bitmapHeight = mBitmap != null ? mBitmap.getWidth() : 0; if (bitmapWidth >= width && bitmapHeight >= height) return; if (bitmapWidth < width) bitmapWidth = width; if (bitmapHeight < height) bitmapHeight = height; Bitmap newBitmap = Bitmap.createBitmap(bitmapWidth, bitmapHeight, Bitmap.Config.ARGB_8888); Canvas newCanvas = new Canvas(); newCanvas.setBitmap(newBitmap); if (mBitmap != null) newCanvas.drawBitmap(mBitmap, 0, 0, null); mBitmap = newBitmap; mCanvas = newCanvas; } private void createFakeMotionEvents() { MotionEvent downEvent = MotionEvent.obtain(SystemClock.uptimeMillis(),SystemClock.uptimeMillis()+100, MotionEvent.ACTION_DOWN, 1f, 1f ,0); MotionEvent upEvent = MotionEvent.obtain(SystemClock.uptimeMillis(),SystemClock.uptimeMillis()+100, MotionEvent.ACTION_UP, 1f, 1f ,0); onTouchEvent(downEvent); onTouchEvent(upEvent); } @Override protected void onDraw(Canvas canvas) { canvas.drawColor(Color.TRANSPARENT); canvas.drawBitmap(mBitmap, 0, 0, mPaint); canvas.drawPath(mPath, mPaint); } @Override public boolean onTouchEvent(MotionEvent event) { float x = event.getX(); float y = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: touchDown(x, y); break; case MotionEvent.ACTION_MOVE: touchMove(x, y); break; case MotionEvent.ACTION_UP: touchUp(); break; } invalidate(); return true; } /**---------------------------------------------------------- * Private methods **---------------------------------------------------------*/ private void touchDown(float x, float y) { mPath.reset(); mPath.moveTo(x, y); curX = x; curY = y; } private void touchMove(float x, float y) { float dx = Math.abs(x - curX); float dy = Math.abs(y - curY); if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) { mPath.quadTo(curX, curY, (x + curX)/2, (y + curY)/2); curX = x; curY = y; } } private void touchUp() { mPath.lineTo(curX, curY); if (mCanvas == null) { mCanvas = new Canvas(); mCanvas.setBitmap(mBitmap); } mCanvas.drawPath(mPath, mPaint); mPath.reset(); } } 

Algunos XML de diseño aleatorio:

 <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent"> <com.example.mysignatureviewapp.views.SignatureView android:id="@+id/sign" android:layout_width="match_parent" android:layout_height="204dp"> </com.example.mysignatureviewapp.views.SignatureView> </RelativeLayout> 

En el método onCreate() :

 private SignatureView sign; // @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mysignatureviewlayout); sign = (SignatureView) findViewById(R.id.sign); sign.setBackgroundResource(R.drawable.mybackgrounddrawable); } //get your signature when you press, say, the back button @Override public void onBackPressed() { Bitmap mySignature = sign.getImage(); //do something with bitmap } 

Obtener el fondo y la firma:

 BitmapDrawable mySignature = new BitmapDrawable(sign.getImage()); Drawable background = sign.getBackground(); LayerDrawable ld = new LayerDrawable(new Drawable[] { mySignature, background}); 
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